Deepfake is one of the most sophisticated technologies these days, and there are a lot of worrying news. Does this technology have any advantages?
Deepfake can be considered one of the most important news issues in the world today. The danger of the technology is increasingly seen in the media and everyone is afraid of the speed of its development and availability.
The complexity of the technology, along with its diverse and sometimes dangerous uses, also disrupts a large number of people in the media.
However, knowing about the dangers of a new technology can bring benefits to the general public.
Today, we all know that bad use of dip-fike will bring challenges for society. In addition, by increasing awareness of the areas of abuse, it will be easier to prevent their consequences.
Eventually, this technology has been developed and will have a serious presence in the future of our future. Perhaps with a deeper look, useful uses can be derived from it, which is also in the interest of all societies.
Following on Zoom, we’ll look at these useful features.
Debate over the technology of Deepfake has come to a complicated state today. Of course, there is still no single definition or review of the technology.
However, with an initial look, Deepfake can be called any kind of imitation, manipulation, or creation of audio or video that can be learned by machine learning.
Face shift, body movement, copying people’s sounds, and producing totally new sounds and images are all categorized as fingerprints.
Of course, with such a definition, you can not change the images in Photoshop as a Dip Fix.
Producing and changing images, tools in the hands of content makers
Storytelling through moving pictures is an extremely expensive activity. Hollywood studios spend billions of dollars today to add bogus characters to their films.
The tools that large media players use to produce content, despite the decline in prices in recent decades, are still expensive and unavailable for many manufacturers.
The same tools enable large studios to transform their imaginations into acceptable products.
In this way, Deepfake technology makes moving images more productive. Ultimately, smaller producers can also reach the capacity of Hollywood studio studios using dip-fiction.
Synthesia is one of the active companies in the field of Dip Fik, which develops a commercial product. Their tool uses dip-fake technology to change the language of the video.
The product enables them to automatically re-create faces, dubbing the sound and the image.
The company’s big achievement was in a video that David Beckham speaks of in 9 world languages about malaria.
In addition to the above, the Synthesis tool can be used to increase the capacity of content makers around the world. For example, if a talented artist does not speak the world’s most commonly used languages, accessing such a tool will be a great advance for him.
Using this form of digipack, it is possible to reproduce and reproduce the works of each artist in various languages.
Professional content generating tools are available to the public
The world’s giant graphic designer, Adobe, has software called Adobe VoCo, which is now in a state of research and prototype.
This software allows manufacturers to create text, audio, and edit it with tools similar to Photoshop.
As an example of software application, the producer can produce his short video with the voice of famous speakers.
Tinghoe Shou is the founder and CEO of Humen’s Startup, which produces Deepfake videos focusing on racing moves. He says about the ultimate goal of this technology:
In the future we are considering, everyone can produce Hollywood-quality content of high quality.
YouTube and Instagram reduced the gap between distribution and content opportunities between big entertainment companies and professional photographers with talented amateurs.
Today’s talents, which have little investment in advertising, have found opportunities to compete with big players.
The same process will be available for the DEPF. Amateur producers using existing technologies can reduce their distance with rich-market ventures.
Deepfake Art Application
The above mentioned as a Dip Fix Opportunity, reducing the gap between manufacturers with different sources. Deepfake, in addition to the above-mentioned applications, can also produce a new kind of art, which is dependent on changing or manipulating content.
Do not forget that almost all types of entertainment depend on changing, reflecting, copying and other forms of manipulation of reality.
There are many different types of new applications in the world of art. Of course, such applications cover a wide variety of applications.
From the abuse of the face of actors and politicians to the production of new cinematic films, with the changing of the cast, in this (almost) artistic spectrum.
Before the Dip Fake became the body of the community and opened to all users in its entirety, content creation was possible by manipulating faces, but not for everyone.
Nevertheless, the current trend creates the idea that in the near future we will see the production of various audio and video artworks using facial expressions and sounds.
Respeecher and Replica.AI are serious imitators of audio content production. They provide tools for producing such content in the hands of users who are not familiar with technology.
The prototypes of products made using their gadgets represent a new category of entertainment and art products. Products that may shape the future of the entertainment industry.
The future of the entertainment industry is likely to be dipped in
A specialized belief about the future of culture and art says that copying and combining artwork forms the future culture.
Of course, there was such a vision of Pablo Picasso’s many years ago and times as great as Steve Jobs acknowledge.
In fact, they see the future of art not dependent on monopoly works, but rather on the composition of the works of artists and the creation of new products.
However, if we consider the future of culture with such an image, Deepfake is known as a tool for its formation.
Making virtual humans
The ability to change faces, sounds, and emotional states will be one of the most important steps in the making of human beings; people who are likely to form a significant part of our communications in the future.
Today, we are making important steps in building virtual humans. Personal assistant such as Alexa, Cortana, and Siri have been part of our interaction with the world for many years.
They now have a decent share in terms of usage among users and are becoming more and more up-to-date.
However, despite all the advances made in the development of virtual assistents, today we still consider them only as diverse as user interfaces, and they have not yet become a virtualized human being.
Virtual humans are another important achievement in the field of user interactions of the technology world, moving in a different way from personal assistants to the body of the community.
Their path is follow by digital infleoners; Inlopheners are believing to be in the category of virtual humans.
They create a kind of communication that is closer to the human behaviors of the general public.
As an example of digital inflighters, Lil Miquela, or Astro in Instagram, has a natural and close connection with users.
Of course, their responses to users and relating interactions are written by other people and real people,
but existing approaches point to the future that virtual people will become a common phenomenon in virtual networks.
The distance between virtual assists and digital inlopoensers diminishes
Deepfake can bridge the gap between virtual assistants and digital inflighters. The advancement of creatures such as Alexa or Lil Mikula
and turning them into a creature such as Samantha in Herf or Hero in the Blade Runner 2049 movie will require further advances in audio and video simulation;
advances in areas such as body language, voice, and emotion More than ever, it must be like a real human being.
If we count all the unique combinations of motion, voice feedback,
and facial expressions of a person throughout life, we will reach a numerical scale of billions.
As a result, to make virtual people more realistic, they can not be designed with traditional coding approaches,
and more flexible methods are need.
Deepfake Technology employs billions of samples of human behavior and presents behaviors that are very similar to reality as output.
With Deep Voice, the ability to interact and understand the conversation more easily can be add to intelligent helpers.
Similarly, virtual infocomposers will also be able to capture a more realistic live interaction.
In the future under the control of Deepfake, one can imagine the resurrection of characters like Mickey Mouse.
3D hologram images of animated characters
and real humans who are capable of speaking with real sound will be another part of the future.
Creativity can be call a product of copying. Further details and progress in art come out of the same process. Such achievements are very close to dip fik products.
Technologies that make it easy for everyone to access creative tools and create new types of content.
With all of these points, perhaps a little bit of fear and concern about the dip-fike crash and a brighter future.